smooth. not a totally ground breaking idea but it has been executed very well. i had trouble seeing zombies in some cases though. cool sound effects and silhouettes.
...but crappy graphics.
That is confusing!
I think you need to make the buttons and pre-loader feel more like a game. I also found a little glitch where I "caught" the ball against the right wall on the breakout side then just played pong for a bit. The music was weird too, could be better.
I couldn't beat level 10! I didn't see any glitches either and it seems like there normally would be in an online flash game like this. Good job!
This blew me away
damn it reminded me of playing final fantasy seven for the first time. really cool. i love the graphics and style. The creative ways of getting around such a unique environment were very refreshing to see.
Hey it's not a bad concept
the dice on the outside of the screen are very annoying and distracting. The text...people often ignore it but it says so much. It might benefit to download a few fonts for flash use. Try adding a character, maybe just a layered drawing of a sleazy guy taking your money. Possibly a hand that shakes and throws out the die, then shows the number instead of instant displaying it. Or don't.
This is pretty decent.
I think it's cool but it needs to be fast paced with more interesting enemies, locations, weapons and make the screen bigger please!
This is messed up
Don't do this kind of stuff anymore.
This is pretty good
As I'm sure people are saying, improvements are wise and very entertaining for your audience. If you want a smash hit game, you put some awesome things in it and make everyone realize that it is great. The control of the figure was really awesome. Maybe this can be incorporated into more than just spikes, but some way to use items such as shields or swords. Just trying to make the stick stand normally and dodge spikes was fun in itself, let alone murdering the crap out of him and flipping him until hang over states. Keep going, it was bad ass
Okay, here it goes...
This was pretty bad ass. I loved the interactivity, the movement and shooting worked out pretty well. BUT, it could use more power-ups and some work on the graphics. The soldiers have a very stiff movement, but I liked the scenarios thrown in to the levels. An ambush sort of feeling and late reinforcements make this feel like a very great game. Would love to see another one.
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